Learning Path

Practical Product Thinking

For anyone shaping a product without a dedicated product team — from understanding real users to the systems that support them.

3 Courses ~6 hrs Total Duration Intermediate Level 3 Contributing Instructors
Programme Overview

Built as a sequence, not a shelf.

This path treats product work as a single discipline, not three separate jobs: understanding what customers actually need, designing something clear enough to use, and building the operational systems that let it scale past the founder’s own attention.

Skills Developed

What this path builds.

Design interview questions that surface real behavior, not stated preference.

Recruit a small, honest sample instead of chasing statistical significance too early.

Separate a genuine pattern from a single loud opinion.

Turn a set of conversations into a decision a team can act on this week.

Simplify a cluttered screen down to what it actually needs to accomplish.

Design a flow around how people really use a product, not the ideal path.

The Sequence

3 courses, in order.

The progression is the point — each step below is a prerequisite for the next.

01

Customer Research in Practice

MKT · 216 — Thomas Reyes — 1h 50m — Intermediate

How to talk to customers in a way that produces real insight, not just polite agreement.

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02

Designing Clear Digital Products

DSN · 130 — Priya Menon — 2h 10m — Intermediate

A practical course in interface and product design for people who need to design without a design team.

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03

Business Systems That Scale

BUS · 204 — Marcus Webb — 2h — Intermediate

A course on turning ad-hoc habits into repeatable systems — for owners whose business has outgrown their notebook.

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Begin the Path

Start with Customer Research in Practice today.